The Blu Show ran a contest a while back asking folks to write and submit Resistance themed limericks for a chance to win some Resistance Retribution swag. We had a fun run with the contest and had some really good entries (actually, we ended up doubling up and awarding prizes to two entries because we couldn’t narrow them down.)
We’ve had many requests, and after much procrastination, have decided to post the limerick submissions for everyone to read. Since we don’t have forum names for all submissions (some only came with an email address attached) we may not have credited each entry as accurately as possible, but we did the best with what we had without divulging email addresses on the front page of the site.
A small warning, much like the rest of the internet, some of these limericks contain some salty language and are inappropriate for the younger audience… you have been warned.
Start checking out all 36 Resistance Limerick Contest entries after the jump… (more…)
Sony Computer Entertainment America and “God of War” creator David Jaffe are in a bit of legal hot water. GamePolitics has reported that the company and its former employee are facing a patent infringement suit filed by two residents of Davis, California.
The details, sans the legal mumbo jumbo, are located after the jump. (more…)
Big news from the Sony camp today as the company has finally tagged a firm release date on Insomniac Games’ “Resistance 2.” Rather than type some witty, drawn-out introduction, I figured I would jump right into the news. Well, right after that abbreviated, unimaginative intro.
Today’s PlayStation Store update looked pretty magnificent. There was the usual collection of new Rock Band and Guitar Hero III downloadable songs, some pointless-but-thanks-anyway Nascar ‘09 car skins, lots and lots of pretty wallpapers and a rather special PlayStation Home theme that, much like the one that launched on the Japanese store last week, gives those who download it the chance to participate in an brand new expanded beta of the application.
All looking fantastic then! Except I’m not talking about my own PlayStation Store. I’ve had to go and praise the one on the other side of the Atlantic in my constant battle to try and say something nice about Sony, and as you can probably tell, it’s not going very well.
Oh, and Qore’s out too, but that’s Qore and nobody cares. Jump time.
SCEA has pulled the 2.4 update due to a large amount of frantic posters on the Offical Playstation message boards complaining about issues with 2.40 firmware. Reports have come in stating that the players are not able to reach the XMB after reboot, with the Sony “wave” appearing on bootup but no menu appearing afterwards. Controllers also cannot connect, and systems are effectively bricked.
One way to overcome this issue is removing your hard drive and reformatting it using your PC, but this will also remove all saved data. Including games, profiles, and downloadable content.
While some people are reporting issues, others are running fine after the update. It has yet to be confirmed what PS3 types are affected, but seriously looks like it might be a case of Russian roulette.
So if you too are experiencing what the Sony Forums are calling is… “The Eternal Wave of Emptiness”, Sony is aware of the problem… and I am sure they will be working around the clock to fix this issue. At least from a PR point of view.
So for now I am giving Sony a “Platinum Trophy” for this royal F*** up.
Gamers brace themselves for “earth-shattering announcement” of Dig-Dug: Championship Edition.
It’s no secret that I love my Xbox 360. But flagrant fanboyism has reached a fairly high degree of difficulty with the recent “Major Announcement” of Pac-Man: Championship Edition. Remember what happened to that young man who cried wolf? That’s right. His ass got eaten like a power pellet when the wolf finally did show up.
First of all, on what planet is ANY XBLA game a major announcement? They’re amusing, yes. Nostalgic… sure. But MAJOR ANNOUNCEMENTS? Not unless you’re the type of person that enjoys spending Friday night with a cup of joe and a nice copy of Southern Living.
The new Pac-Man is impressive looking. It’s more exciting than the old Pac-Man. The nonstop action and introduction of a timer is also pretty darned nifty. But when you tell a gamer that you have a MAJOR announcement that will go down in gaming history, you’d better be talking about something more along the lines of Xbox 720, PS4, Wii-Elite, or Halo 4.
From now on, I’m filing “Major Announcements” under “Somewhat Interesting”. If Xbox wants my attention in the future they’ll need to use stronger language. Maybe even the use of vernacular. As in “Stop the f***ing Press! This is f***ing huge!”.
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Software and electronics giant vows to also investigate the concept of making fun games in the near future.
Deep Within Sony Headquarters - (SG) In a surprise move, SCEA launched an innovative new initiative today, aimed at actual communication with its customers. The new Playstation.blog will serve to “share with you our company’s collective insights, opinions and perspectives on all things related to SCEA, PlayStation and the industry we play in” according to the inaugural post.
With pressure mounting from virtually every corner of the globe, it appears Sony has finally performed a dismount from that high horse they rode in on, in what could be an acknowledgment that the Planet Earth will not blindly spend their hard-earned money for the most expensive major game console in history, while being treated like cattle.
“Now, what we’ve learned, perhaps the hard way, is that a blog like this is really about you and the things you want to hear, share and discuss with us,” the post went on to say.
Microsoft’s industry-leading online PR team, may actually be seeing a challenger to its’ stranglehold on free publicity. Granted, it’s just one blog, but it’s a start.
“I think that everyone will benefit from Sony taking a more community-friendly stance on their interaction,” said Xbox Online Community Manager, Chris Paladino. “That said, I do hope that they realize the amount of work it is to run a blog, to make an interesting podcast, to give bloggers a news feed, to do a daily blog post… all that is hard work that, if done correctly, would give them a direct line to their fanbase.”
Sony’s “fanbase” should be relatively easy to reach, seeing how its really, really small right now. Small and wealthy.
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