Very disturbing accusations are being hurled from the Bungie camp this morning, as the developer takes aim at Inifinty Ward.
“Modern Warfare 2 is just like an idea we’ve been kicking around for some time,” said Bungie’s Jeff Needler. “For years we’ve been talking about releasing something awesome that innovates upon a franchise without just recycling the same character models, weapons, vehicles, and graphical assets. It’s obvious that corporate espionage has occurred here.” (more…)
Not wanting to mess with a formula people seem to love, Infinity Ward announced today that it’s first pack of single player story add-on DLC for Modern Warfare 2 will be very familiar in composition to gamers who already loved the campaign presented with the retail game disc. (more…)
It only took a year and a half, but Europe’s playing catch-up with America at long last with the arrival of the Video Store on the PlayStation Network.
Mernmernmernmernmern took bloody long enough. Details over the jump, as per.
Not really! We just used that overly controversial headline, that doesn’t really relate to this article in any meaningful sense (despite the veritable surplus of reputation-ruining exclamation points!), to … well, in all honesty, it was mainly just so we could use that exclamation point gag. Which wasn’t really a gag now we think about it. Oh dear, this is a pretty frightening insight into how we go about writing articles. An embarrassing one, too.
Activision Blizzard certainly doesn’t dillydally. As expected, the publisher and developer is already touting the massive success of Infinity Ward’s Call of Duty: Modern Warfare 2. A mere day after launch, the company issued a press release declaring it “the biggest launch in history across all forms of entertainment.” Bold words, but they are backed by astonishing figures.
It was a moment of extreme satisfaction; the cap to a short, yet mentally taxing journey. An accomplishment that one tends to gloat over, raising a fist while proclaiming: “Fuck yes, I won the day.” Despite my trials, I persevered, and emerged stronger as a result.
For some, Braid is an artistic gem, offering gorgeous, stylized visuals and an equally impressive score. I certainly won’t provide a counterargument. However, to me, the challenges make the experience.
We’ve all heard the phrase “everyone loves an underdog” and for the last few years, Sony’s played the part with no dispute. They’ve constantly been beaten on almost every front by the Wii and/or 360. This year has been a sort of coming of age year for “The New Sony” and they’re struggling to become comfortable with their new identity. Like teenagers trying to come to grips with adulthood, Sony has fallen into the trap uncertainty and trying to go back to the comfort of what is familiar to them.
Episode 76 of the Blu Show is here! Rothbart, PacmanPolarbear, and Frawlz are back and having a funky good time talking about Modern Warfare 2, multiplatform titles having problems on PS3 but not other platforms, Borderlands, Gold PS3s, watches, roomahs, and a lot more!
We appreciate you guys taking time out of your day every week to list to our show. For your convenience, you can simply download the MP3 by clicking HERE or if you’re one of those “set it and forget it” types, you can subscribe via iTunes, RSS, or Zune and stay in “real time.”
If you do use iTunes, we’d love to hear what you think about our show. A great way to show your support is by leaving us feedback on iTunes. Remember, you can also email us at any time at PlaystationPodcast@SarcasticGamer.com! You can also call and leave us a voicemail at 1-805-8SGBLUE (regular long distance charges apply.)
No longer simply a battleground over exclusive content and third-party support, the console war now plays host to an inane slap fight for multimedia features, many of which – excluding Netflix of course – have no business on game systems. Consider Facebook, already dated for Microsoft’s Xbox 360, and reportedly – credit to Scrawlfx – coming to the XrossMediaBar. If true, it could come across as an overt “me too” move by Sony, though the publisher and developer must perceive that it will add value to its Blu-powered box, possibly attracting new clients in the process. According to those clever and often humorous commercials, “it only does everything.”
To me though, it’s just more clutter for the XMB, and yet another feature that I’ll ignore.
I’ve been hosting the Sarcastic Gamer PlayStation Podcast along with Frawlz and PacmanPolarbear for well over a year now, so it should come as no surprise that I really like the PlayStation platform. When we started the show, we had to put up with a large amount of legitimate “crap” over things like inferior multiplatform titles, fewer exclusives, inferior online offering, etc. The list was substantial and I don’t think we’ve ever tried to hide that fact on our show. Over the course of late 2008 and 2009 things really took a turn for the better in PlayStation-land. But lately, that same sour taste has returned… and it tastes… like sh*t! (more…)
Electronic Arts’ promotional blitz for Dante’s Inferno continues with a look at the sixth circle of hell: Heresy. It’s Satan’s backyard, according to lead designer Steve Desilets, who proclaims: “You’re now in the sh**.” As you’ll see, it is indeed quite brutal, and certainly not for children, South Australian Attorney General Michael Atkinson, or the International Nanny Association. The INA previously decried the Bad Nanny Achievement/Trophy, claiming that it could “promote violence toward children.” Keep in mind though, the game is set in hell, and Dante won’t be dealing with defenseless babes. They’ll be swinging crescent-shaped blade arms, as you’ll see in the video.
Ratchet and Clank have been busting up intergalactic goons for seven years. A Crack in Time is the ninth franchise title, and the final piece of the Future story arc. With that kind of history, one might expect the formula to become a bit stale. Not so, in fact. Even in its advanced age, the franchise feels incredibly fresh, a true credit to the creative minds behind it. Thanks to humorous dialogue, dazzling visuals and memorable boss battles, A Crack in Time stands as the apex of the series.
Episode 75 of the Blu Show is here which is sort of a milestone of sorts. Rothbart, PacmanPolarbear, and Frawlz are back and having a good time talking about Nintendo saving the PS3, Sony Japan under-delivering for the PS3, Sony switching focus on PlayStation Home, the porting PS2, Battle Field Bad Company 2 is getting an exclusive beta on the PS3, listener questions, roomahs, and a lot more!
We appreciate you guys taking time out of your day every week to list to our show. For your convenience, you can simply download the MP3 by clicking HERE or if you’re one of those “set it and forget it” types, you can subscribe via iTunes, RSS, or Zune and stay in “real time.”
If you do use iTunes, we’d love to hear what you think about our show. A great way to show your support is by leaving us feedback on iTunes. Remember, you can also email us at any time by sending your text or audio comments to PlaystationPodcast@SarcasticGamer.com!