Quake Wars'

Episode 17: It’s a LONG story

November 18th, 2007 · 1 Comment

Nerve Logo

The last show before the Thanksgiving Holiday, finds us getting the advance scoop on the progress of Enemy Territory: Quake Wars for the Xbox 360, directly from the folks working to bring it to you. Plus more Call of Duty 4 lowdown, and some really unexpected twists and turns. (quick note: we’re taking a break NEXT week due to the Thanksgiving holiday here in the U.S. HOWEVER, there’s a special surprise coming in place of a new episode. Learn more in this show.)Here’s the rundown for Episode 17:

  • Welcome
  • Interview with Nerve’s Brandon & Brian (Quake Wars - Xbox 360)
  • Contest Wrap-up
  • Call of Duty 4 single player complaints from Lono
  • Lono Reverses himself… twice.
  • Even More COD4 Multiplayer love
  • Checking voicemail
  • Hurt feelings Pay-Per-View
  • Email from the community
  • It’s a LONG story.
  • Announcements
  • One-Minute Review (Virtua Fighter 5) w/Supa
  • Major announcements.
  • Martini Time (Pronounced Yoe-stee)

If you liked this episode, please consider giving us the honor of your subscription in iTunes or RSS. If you insist, you can always just download the mp3. If you are currently using a computer with iTunes on it, would you mind heading over there and leaving us some feedback? Much obliged.Oh, by the way… You still haven’t taken our QUICK podcast survey. C’mon! It takes like 4 minutes.

Tags: Call of Duty 4 · Podcast! · Podcasts · Quake Wars

Strogg Constructor vs. GDF Engineer

November 16th, 2007 · No Comments

It’s the final day of our Enemy Territory: Quake_Wars contest, where we’ll tell you a little bit about two of the player classes in this fantastic PC game, and you vote for your favorite. By voting, you’re automatically registered to win a free copy of the game from id Software. For the complete information on the contest, click here.

TODAY, we’re kicking it up a notch. Not only will we choose a game winner from each side of the poll, but the winner from whichever class gets the most votes, will also score the official strategy guide.

Constructor versus Engineer

Today we’re pitting the Strogg Constructor against the GDF Engineer. Battle of the grease monkeys! Learn a little bit about the candidates, after the jump.

(more…)

Tags: Quake Wars · news

Strogg Oppressor vs. GDF Soldier

November 13th, 2007 · No Comments

It’s day two of our Enemy Territory: Quake_Wars contest, where we’ll tell you a little bit about two of the player classes in this fantastic PC game, and you vote for your favorite. By voting, you’re automatically registered to win a free copy of the game from id Software. For the complete information on the contest, click here.

Oppressor vs. Soldier

Today we’re pitting the Strogg Oppressor versus the GDF Soldier. Learn a little bit about the candidates, after the jump.

(more…)

Tags: Quake Wars

Strogg Aggressor vs. GDF Covert Ops

November 12th, 2007 · No Comments

It’s day one of our Enemy Territory: Quake Wars contest, where we’ll tell you a little bit about two of the player classes in the game, and you vote for your favorite. By voting, you’re automatically registered to win. For the complete information on the contest, click here.

We’re giving away 10 free copies!

Today we’re pitting the Strogg Agressor versus the GDF Covert Ops. Learn a little bit about the candidates, after the jump.

(more…)

Tags: Quake Wars

Quake Wars Demo on Gamespot

September 9th, 2007 · No Comments

suggested by Doc

For PC Gamers, tomorrow is a big day, as Quake Wars: Enemy Territory makes its demo-debut. GameSpot will offer the download to its members tomorrow. having had the opportunity to get my paws on the game at QuakeCon, I assure you that this title is well-worth your time. The class system is well balanced, and the AI at the higher difficulty settings are pretty sharp cats. For instance, if a team needs to repair something, the AI put a higher priority on killing engineers.

Recommended click: http://www.gamespot.com/event/download/quake-wars/

Looking forward to this title? Show your ‘id’ love on our FORUMS!


Tags: Doc · Quake Wars · webwander

In-Game Ads: What’s Your Angle?

June 20th, 2007 · 1 Comment

If in game ads bring the cost of the game down, or enhance the experience, I am all for them. If I still have to pay 60 bucks and/or I get snapped out of the fantasy world I am playing in by a Q-tips ad…. I am respectfully repulsed.

The producers of the much-anticipated Quake Wars say that while the game WILL monitor how long you look at an ad and report that data back to the mother ship, it will not collect any personal data. Whew.

I’ll know they’re spying on me if I start seeing ads for Oreos and Huggies.

What’s your take on in-game ads? Head over to our FORUMS and sound off!

Tags: Quake · Quake Wars · opinion