Fresh from Quakecon 2008 come these brand new screens of the latest Wolfenstein game. Expect Nazis, alternative timeline stories and superhuman sci-fi goodness. Curiously some screenshots depict the settings changing into rather Armageddon-esque forms, spilling a smidgen of plotline for you to speculate about.
Hit the jump for each new screenshot, rendered in pristine, delicious, mouth-watering hi-def. Or as mouthwatering as the prospect of global conflict can be. I’m drooling anyway. I know, I’m terrible.
The last show before the Thanksgiving Holiday, finds us getting the advance scoop on the progress of Enemy Territory: Quake Wars for the Xbox 360, directly from the folks working to bring it to you. Plus more Call of Duty 4 lowdown, and some really unexpected twists and turns. (quick note: we’re taking a break NEXT week due to the Thanksgiving holiday here in the U.S. HOWEVER, there’s a special surprise coming in place of a new episode. Learn more in this show.)Here’s the rundown for Episode 17:
Welcome
Interview with Nerve’s Brandon & Brian (Quake Wars - Xbox 360)
Contest Wrap-up
Call of Duty 4 single player complaints from Lono
Lono Reverses himself… twice.
Even More COD4 Multiplayer love
Checking voicemail
Hurt feelings Pay-Per-View
Email from the community
It’s a LONG story.
Announcements
One-Minute Review (Virtua Fighter 5) w/Supa
Major announcements.
Martini Time (Pronounced Yoe-stee)
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It’s the final day of our Enemy Territory: Quake_Wars contest, where we’ll tell you a little bit about two of the player classes in this fantastic PC game, and you vote for your favorite. By voting, you’re automatically registered to win a free copy of the game from id Software. For the complete information on the contest, click here.
TODAY, we’re kicking it up a notch. Not only will we choose a game winner from each side of the poll, but the winner from whichever class gets the most votes, will also score the official strategy guide.
Today we’re pitting the Strogg Constructor against the GDF Engineer. Battle of the grease monkeys! Learn a little bit about the candidates, after the jump.
It’s day two of our Enemy Territory: Quake_Wars contest, where we’ll tell you a little bit about two of the player classes in this fantastic PC game, and you vote for your favorite. By voting, you’re automatically registered to win a free copy of the game from id Software. For the complete information on the contest, click here.
Today we’re pitting the Strogg Oppressor versus the GDF Soldier. Learn a little bit about the candidates, after the jump.
It’s day one of our Enemy Territory: Quake Wars contest, where we’ll tell you a little bit about two of the player classes in the game, and you vote for your favorite. By voting, you’re automatically registered to win. For the complete information on the contest, click here.
Today we’re pitting the Strogg Agressor versus the GDF Covert Ops. Learn a little bit about the candidates, after the jump.
For PC Gamers, tomorrow is a big day, as Quake Wars: Enemy Territory makes its demo-debut. GameSpot will offer the download to its members tomorrow. having had the opportunity to get my paws on the game at QuakeCon, I assure you that this title is well-worth your time. The class system is well balanced, and the AI at the higher difficulty settings are pretty sharp cats. For instance, if a team needs to repair something, the AI put a higher priority on killing engineers. Recommended click: http://www.gamespot.com/event/download/quake-wars/
Looking forward to this title? Show your ‘id’ love on ourFORUMS!
On the evening of day two Dave and I ran into John Carmack in the hallway to the auditorium where the Guitar Hero II finals were about to begin. He was surrounded by various Quakecon attendees answering questions about motherboards and his favorite processor or some crap. He was going on and on about how he built this motherboard and megahertz speeds of this and that, crap I could care less about and the guys around him were eating it up. I, on the other hand, finished my beer and grabbed another one from our portable cooler when we realized that this would be a great time to interview the Doom creator.
Unfortunately, he was surrounded by fans (worshippers) and we couldn’t get a word in edgewise to request an interview. Suddenly, he told everybody that he was heading out. The seas parted and Johnny Carmack came right at me. I politely handed him our swag data disk and told him I was with sarcasticgamer. I asked him if he had time for an interview on saturday and he responded:
“I don’t think I can tomorrow. I’m going to fly my rocketship.”
How do you respond to that??? With all due respect, there isn’t anything geekier that he could have said at that moment. Stunned, I grabbed another beer and headed into the auditorium for the Guitar Hero finals.
Good luck with the rocketship John. Say hi to the Martians for us.Is there anything that John Carmack could have said that would have been geekier? Let me know in our FORUMS!
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If in game ads bring the cost of the game down, or enhance the experience, I am all for them. If I still have to pay 60 bucks and/or I get snapped out of the fantasy world I am playing in by a Q-tips ad…. I am respectfully repulsed.
The producers of the much-anticipated Quake Wars say that while the game WILL monitor how long you look at an ad and report that data back to the mother ship, it will not collect any personal data. Whew.
I’ll know they’re spying on me if I start seeing ads for Oreos and Huggies.
What’s your take on in-game ads? Head over to our FORUMS and sound off!