I wouldn’t call this a review as such, reviews for the most part have to summarise the positives and negatives and display an opinion based on the game as a whole.
What I intend to do here is tell you “there are definite reasons as to why I won’t be purchasing this piece of software for personal consumption”.
This time, it’s Worms 2 Armageddon over Xbox LIVE Arcade! (more…)
The videogame industry – like any industry – is more than capable of being a harsh mistress. Sometimes one mistake is all that is required to cause downfall.
Blue Omega, the dev team behind the less-than-stellar ‘Damnation’, have recently experienced this harsh truth first hand.
Mourn the loss of yet ANOTHER development team, after the jump.
Slowly ruining your gaming experience, one click at a time.
Figured that title would get your attention.
As an avid gamer, there is a pretty good chance you’ve at least spent a day or two with the online gaming sensation that is World of Warcraft. There were some major announcements over the last few days in the World of Warcraft universe that will impact not only your life, but the entire Chinese economy!
Not sure where I’m going with this? Raid with me into the jump!
I love a good conspiracy theory as much as the next guy and, as a natural born pessimist, I find myself thinking along the lines of a conspiracy theorist all the time, even if I don’t take the time and effort to make it known. I often suspect malicious plots, intentional sabotage, and corporate rivalry at the expense of the consumers’ best interest. That said, after an email this morning from a Blu Show listener, I got to thinking… maybe it would be entertaining to toss some of these random ideas out there and discuss them as a series of articles every once in a while. They’re all completely off the cuff and not based on any hard proof. That said, you might actually end up agreeing with some of these theories (or better yet, convincing me otherwise!) First up? Hulu recently refusing to play some videos on the PS3… (more…)
Hi, ho, Kermit the Frog here, amongst a pile of boxes, writing on a laptop stacked on a filing cabinet in my brand new basement. What a mess. Have I mentioned that moving is a pain in the ass?
Anyway, back on topic, I know this might be a little old, but I’ve been out of the scene for about a week and I’m just getting my claws into it. A week ago, Rockstar Vancouver released screenshots for the upcoming Max Payne: 3, and I have to say, I’m not amused.
Bullet time with me over to the jump to find out why these screenshots piss me off!
Summer, particularly post E3, is generally a dead period for the games industry. Web sites continue to pump out articles, but with many companies preparing for the crowded, yet lucrative holiday season, notable new releases are few and far between. It’s certainly not an ideal situation for a core gamer, but at least it does provide some relief for one’s bank account. Plus, given that more games seem to get released each year, it’s not like gamers don’t have options. In fact, many probably need look no farther than their own entertainment centers.
With motion control looming on the horizon (and already here in the case of the Wii!), I wanted to discuss the future of gaming control. Perhaps a scary subject for those of us that had come to love the humble joypad controller. With Nintendo having changed it almost beyond recognition and Sony, who already have motion sensitivity in their existing control pads, seeking to take it one step further with their answer to motion control, it truly looks like the end for the classic joypad. What’s more, Microsoft, with Project Natal, are looking to do away with them altogether! Are we losing control?
To discuss what I thought of the matter I found it was best to fully explain my position. It turned in to a personal journey through the history, present and future of controller design. It is not a list of dates and facts and figures about controllers. It is a lot of personal opinions about how I have interacted with various controllers over the years. I very much doubt you will agree with everything I have to say, and I will be keen to hear where your opinion differs to mine, just try to comment without losing control…
We knew it was coming. Unlockable clothes for your Xbox Avatar. There’s been speculation from a number of sources about it being paid content and others claiming it’s linked to achievements; regardless, we haven’t heard a word aboutifthese will totally suck or not.
I, having some time on my hands now that the missus is off gallivanting in a foreign country (The ongoing saga of Gamer Girlfriend will continue in two weeks!) came up with some ideas for clothes that might not be terrible.
Take heed, developers. Read the article, everyone else. (more…)
Woahwoahwoahwoah woah. Big misnomer at the start, right there. Ignore the name, ignore the boxart, ignore the setlist on the back featuring the likes of Boston, The Who and Motorhead. Rock Band Unplugged is not a Rock Band title. At all. It just isn’t a Rock Band game. Go into your local gaming store with anything other than this in mind might put you off, and we don’t want that because it’s a brilliant game.
Got that lodged in your brain? Understood? Brilliant. Let’s crack on with this then, the SG Review of Rock Band Unplugged.
There’s an interesting feature over on Edge Online about independent retailers and their thoughts on the PSP Go and the simple fact of the matter is that they’re worried. They’re worried that the relatively small – but stable – stream of income that the handheld currently supplies will vanish when the digital-only console hits the shelves in October.
Well, dudes and dudettes, I’m going to be going off the radar for a few days while my wife and I move into a new house. So no new articles for me for a few days while I get my mancave command center up and running again.
Before I unplug, I figured that since the forum vote came back a resounding 12-3 for me in favor of me doing another reviewsical, I would crank one out prior to be going offline.
So without further ado, I hope you enjoy! Enjoy the reviewsical of Damnation over the jump.
Back in 1993, a Maths (yes, I’m British, we don’t remove the ‘S’) professor collaborated with Wizards Of The Coast to create a Collectible Card Game that would go on to be the most popular, and most complex card game ever thought up. That game was Magic: The Gathering. This past week, Duels Of The Planeswalkers was released on Xbox Live Arcade. The game is based on M:TG, and it’s had me hooked for three straight days. I’ve pulled myself away from my Xbox 360 long enough to write up this review, however. So cometh all ye Planeswalkers, and check out my literary ramblings of a card game with no cards, after the Planeswalk.
Okay everybody, back to your normal routines… apparently this was only a training drill. As I wrote last week, Brütal Legend was nominated for an award from the Game Critics Awards in four different categories where (in my opinion) it was outclassed at every step. The winners were announced today it appears I wasn’t off my rocker. Okay, sure, I get it… this doesn’t prove I’m not off my rocker, but at least my scoffs at some of the nominations don’t seem so silly when you look at the actual winners.