We all know how spending a little extra netted you the “day one advantage” in CoD: WaW. Spending extra on that kind of stuff in games never made much sense to me, since part of the fun of in games like CoD 4 was working toward unlocking new weapons in multiplayer. Besides the guns and that special feeling people got when they paid the extra $10, Activision has decided to up the ante and it’s not good.
“My father taught me many things…like where to hide the rest of a horse and always look for armed gunman when shopping for fruit. He taught me about respect, and family, and respecting the family, and about the family respecting you - There was a lot of respect.
And a lot of guys getting whacked for not respecting the family or their family not respecting us. Or some guy whacking one of our guys, for whacking one of their guys, because he whacked someone that was connected. There was a lot of whacking too.
The most important thing my father ever taught me was, keep your friends Sarcastic, but keep your enemies online…”
I was tempted to put the Finnish flag in this banner, but I doubt whether anyone would have got it.
“I won’t let your readers read into the comment too much but we are showing the final battles of the Pacific and the European Theatre and that lets us put a close to the war,” said Call of Duty: World at War senior producer Noah Heller during an interview with OXM.
Well, readers shouldn’t read into it too much, but writers can. So, I now issue you with this plea: don’t hit the jump. While I can read into this statement as much as I want, you, petty filthy readers, can’t. In fact, I forbid you! While, I can’t actually stop you from clicking the oh-so-tempting, seductive, glorious sun-orange, ‘continue reading’ button, I can try. DO NOT CLICK IT!
I’ve been laughed at these last couple weeks for two reasons. Reason number one is that I’m not looking forward to Gears of War 2 at all. The second reason I’ve been laughed at is because I think Call of Duty: World at War is looking awesome, and I personally believe it’s going to be more fun than Call of Duty 4.
Whenever you pick your jaw up off the floor, I’ll take a look at the perk list, show you some new video and pictures, so join me after the jump.
Shocking news! Infinity Ward is going to be developing Call of Duty 6!
Ok, so maybe the news is not that shocking at all. We all knew they’d be back after gamers finished devouring their “World at War, hold us over until COD6″ cake. Just like before, Infinity Ward is going to trade places with Treyarch, alternating who is developing the next COD title. Which has left a lot of people thinking that World at War is going to be another COD3. Unfair? Likely?
Find out the latest on COD6 and COD: World at War after the jump! (more…)
OK, I lied…I would definitely play a Call of Duty MMO, and probably any half-ass title with Call of Duty slapped on the cover. Activision is merely the shady supplier for my friendly neighborhood crack dealer, Wal-Mart.
But the real question is, does the idea make sense? How on earth do you take a game built on fast action, intense visuals, and immersive storytelling, and expect it to translate well to an MMO?
by Matt ‘Volkov’ Schmidt “I hope your parents and your brother are brutally murdered, and you are forced to live with that for the rest of your life.”That wasn’t nearly the worst thing my old clan mate Captain Pilk ever said while engaged in fierce Call of Duty battles, but it was the cleanest phrase I could find in my recording vault. Good ol’ Pilk swore like a drunken sailor with Tourette’s Syndrome, with outbursts as frequent as his kill/death ratio dictated.
My fondest memory of him was in his Madden 2005 phase. Pilk disappears for a couple days, leaving the clan a little worried. He finally signs on, telling the story about 48 hours earlier when his game lagged out. The wrath that followed left him with a cable modem in pieces on the floor. He was never quite the same after that.
Mr. Pilkington might be an extreme case of gaming rage, but the feelings are not uncommon. Every gamer has slammed a mouse on their desk or whipped their controller at the ground in anger at one time or another. We’ve cursed out best friends and family and yelled senselessly at strangers via microphones. I have woken up countless toddlers in the middle of naptime as a result of my virtual deaths.
It’s all about the competition. Our war cries must be heard by our opponents. The louder you shout, the higher the winning percentage. It’s like Braveheart or The Patriot, only less drunken Mel Gibson and more hormonal teenagers. Shout down your enemy, and you shall be victorious. It’s a universal rule of any combat type.
Everything goes. Don’t be afraid to use the enemy’s sexual preference, ethnicity, religion, or embarrassing medical conditions against them. It’s completely dirty and classless, but as long as your name is up top on the scoreboard, nothing else matters. Am I right?
It’s too bad Viagra doesn’t also enlarge your kill count, or else Doc would be winning international tournaments!
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