
There is little dispute that the God of War series are some of the best action hack ‘n slash games ever made. Nothing has even come close to the level that this series has achieved. Other games, such as Ninja Gaiden and Devil May Cry have tried to steal the thunder that Kratos has bestowed upon us, but all have ultimately come up short.
It’s no wonder when a new hack ‘n slash game is announced, it immediately is compared to the juggernaut of the genre. One particular newcomer, Bayonetta, could steal some of the lime light from God of War in 2010. Bayonetta does have the advantage of being multiplatform, but is cursed with being an unknown quantity that comes with being a new IP.
After playing both the Bayonetta demo and the God of War III demo, does Bayonetta have what it takes to dethrone the God of Hack ‘n Slash? Follow me after the jump.
Bayonetta versus God of War III. Two demos, and one to rule them all…
Visuals
Anyone with decent eye sight could see that the graphical prowess of God of War III surpasses Bayonetta. The complete visual package, on the other hand, is quite comparable between the two. God of War III definitely has had some major improvements visually from the PS2 days. While it is obvious that GoW III on the PS3 one should be leagues ahead of its predecessors, the minor details in GoW III are simply amazing. For example, while I was fighting through the destroyed halls of some burning city, I noticed that the Blades of Athena would light up the surroundings with each swing. I just had to sit back and smile at the amount of detail the developers have devoted to something as simple as that. The rest of the visuals, from the saggy boobs on the Harpies, to the layers of blubber on the Cyclopes, looked sharp, almost too sharp. I don’t know if I want to see those kinds of boobs in that high of resolution. Medusa was freaky enough in God of War II. I guess that’s what happens when graphical power increases. Everything is displayed clearer, even that which you may not want to see.
Bayonetta, on the other hand, definitely looked like a Japanese hack ‘n slash. In contrast to the dark, gloomy tone of God of War, Bayonetta has a rather vibrant and colorful setting. While it had a “Japanese feel” to it, the setting was still quite stunning. With the vibrant setting came vibrant creatures. While God of War has dealt with the darkness of Greek mythology, Bayonetta presented a more heavenly aura. Since I have only played the demo, I have no idea why Bayonetta was fighting Heavenly Beasts. If the story is anything like other Japanese hack ‘n slash games, I probably won’t care about the story anyway. On a final note, Bayonetta (the character) looked pretty hot herself, especially in some of the moves she pulled off, which incidentally leads to the next point…. on the next page.
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