SG Interview: Torchlight (Runic Games, PC)

November 10th, 2009 at 8:00 am · 1 Comment

Top row, L to R:  Wonder Russell (PR for Runic Games), Jason Varden (PR for Perfect World), Mike Fisher (2D Artist) Matt Tanwanteng (Engineer), Patrick Blank (Lead Level Designer), Peter Hu (Lead Engineer and Founder)     Bottom row, L to R: Travis Baldree (President of Runic Games, Project Director) Brock Jones (Producer) Jason Lamb (QA)

Top row, L to R: Wonder Russell (PR for Runic Games), Jason Varden (PR for Perfect World), Mike Fisher (2D Artist) Matt Tanwanteng (Engineer), Patrick Blank (Lead Level Designer), Peter Hu (Lead Engineer and Founder) Bottom row, L to R: Travis Baldree (President of Runic Games, Project Director) Brock Jones (Producer) Jason Lamb (QA)

I love underdogs.  I love scrappy young upstarts who buck the system and manage to come out on top.   So, when I see Torchlight scoring an 86 over at Metacritic and getting positive front page coverage at Penny Arcade…well, it’s just a Irish jig fest all around.

Runic Games took some time out of their busy schedule of soaking up praise from the PC community to sit down and talk with me about their recent launch, their future plans, and even answered some of our community members questions!  Take a listen here!

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    Categories: CommunityCasts · Feature · Featured Content · Interview · Podcasts

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