Review of the Reviews of Dragon Age: Origins

November 5th, 2009 at 2:19 pm · 15 Comments

Dragon-Age-Origins-12

Welcome to the reintegration of an arguably ancient SG feature, Review of the Reviews. In this feature, we essentially take on Metacritic at their own game, but rather than summarizing every review into a score, we use words. Words are better, right? Better than numbers? I mean, what was the last binary play you went to see versus the last literary one?

Words > Numbers. Come, read some words with me.

As you’ve no doubt noticed, Dragon Age is scoring pretty well in reviews. Even when you cast aside the entirely broken Metacritic aggregate system, the individual scores – be they out of ten, out of a hundred, out of five, letter-graded or starred – are trending very well.

I haven’t played the game beyond what I saw at Eurogamer Expo this past weekend, but based on the console SKUs alone, I’d have to question any review that heads up that high. Don’t get me wrong, I respect the talents of the reviewers in question, but I do find myself questioning, “Is it fair to judge a multi-platform title based on your time with its primary platform?”

I’m sorry, but after playing the PS3 version first hand, that game – no matter how deep and involving the world may be – was a reiteration of a stereotypical fantasy setting running on a platform that simply couldn’t render it effectively. As I understand it, the Xbox 360 version suffers from similar technical difficulties as well. The PC however – by all accounts – runs flawlessly.

Can anyone understand where I’m coming from? A game review should represent all platforms, or specifically represent one. When a PC-centric website gave it a 94, I had no problem with that. They exclusively reviewed the PC version, stated as much, and judged it accordingly. But when reviewers form one score to summarize all the platforms – especially in this case – I feel it’s unfair to the reader.

One website I frequent scored Dragon Age: Origins at 75. This is the lowest score I’ve seen thus far. Why don’t I have an issue with this? Simple. The reviewer in question explicitly stated that the platform being reviewed was the Xbox 360. Secondly, he went on to point out every issue with that SKU, from frame rate, to poorly rendered textures, to PC-centric gameplay minutia being poorly integrated into a console control scheme. This, for me, warranted a lower score. A 75 doesn’t necessarily mean the game was bad, just that it has some undeniable faults that a player cannot ignore.  I’ve played one of the two console versions, trust me, this is a fair criticism.

The game is currently rocking a 91 on Metacritic. I don’t want to get into the whole, “Metacritic’s faults” debate, but I do feel it’s necessary to point out the obvious here. 90% of these reviews were based on the PC. If you read a review that only points out one or two faults with the game, it’s undoubtedly a PC review. Same goes for any score above 90/9/4.5/****/whatever.

Here’s the bottom line people, this is a game that was built for PC, and the console versions were an afterthought. BioWare are entirely within their right to do it this way as well, because let’s be real here; anyone who hasn’t read this thought-provoking article, what I just wrote up is going to see a review score of 90+, think “Wow, that game must be good!” Buy the game on 360/PS3, and then instantly regret that decision.

After all, it’s not BioWare’s fault you were mislead. You can blame the more moronic shameless reviewers for that. Or at least blame yourself for not paying enough attention to the review.




Related posts:

  1. E3 09: Dragon Age: Origins Dated and Looking Dramatic!
  2. Dragon Age Origins to be Bundled with Free Toast
  3. Eurogamer Expo: My Take On Dragon Age: Origins’ Platform Performances
  4. Lono’s Review of the Reviews of Devil May Cry 4
  5. Review of the Reviews for Assassin’s Creed!

Tags: ·
Categories: Editorial · PC · PlayStation 3 · Xbox 360

  • bluemanrule

    Nice comment on the reviews out there. As the owner of the 360 version, I didn’t have high expectations for this version. However, I’ve been pleasantly surprised.

  • Diortem

    ….you timed this brilliantly.. my brother and I have been arguing the worth of review scores, and this is the PERFECT example of the kind of reason WHY they are not worth as much as he thinks!

    • http://forums.sarcasticgamer.com/member.php?u=7723&tab=visitor_messaging eao

      Don’t you just love it when that happens.

  • http://hellforge.gameriot.com Sol Invictus

    As a former ‘PC only’ gamer I feel the urge to gloat. Now console gamers know what ports feel like.

  • Chubbaluphigous

    Gamespot gave the different versions different scores. PC:9.5 PS3:9.0 360:8.5

    IGN gave the PS3 and 360 the same reduced score, and the PC version a higher one.

    I agree with you about the number system. It is broken. Especially the ones that rate to the 10th of a point.

  • http://www.facebook.com Gamedoc

    Actually metacritic breaks down console reviews separately and only includes a review under each console if the review STATES its for each console like the giantbomb review which is the first one listed. The basic thesis of this article is completely untrue.

    • Nemisys

      Agreed Gamedoc.

      Any controversy surrounding the game is dismissed when you actually play the game. You have to play a good 3-4 hours into this game to develop any sense for this game because it is so massive. It would be like playing 20 minutes of Oblivion and then saying it sucked, which some people did. Even with the crippling graphics on the 360, you can still enjoy the addictive combat, massive world, engaging story, and in-depth loot system. I’m not saying the 360 version doesn’t suffer some problems, but I would much rather deal with these problems and run it on my 360 than I would to upgrade to the latest and greatest gaming rig and spend $2000 plus the cost of the game.

      • DUFF McWALIN

        there is no way that it costs 2000 to run this game. My laptop cost around 1000 and it can run it just fine on the recommended settings. plus a laptop costs more than a nice tower anyways so its even cheaper if you just want to buy or build a tower.

      • Nemisys

        Ok, I admit that the game doesn’t need that much hardware to play it. My point was that it would cost me a lot of money to upgrade at this time my other desktop gaming rig. It might be $1000 or it might be $1500 or whatever. The point was it was a lot more money to spend just to play the game on a PC for ME, thus the reason why I opted for a console version.

  • DUFF McWALIN

    a reviewer should always state what platform he is reviewing the game for. i rented the 360 version from gamefly and the controls suck and its buggy as hell but the story is so good and it has so much potential that i’m going to go buy it for the pc today

  • http://www.sarcasticgamer.com Krelith

    I feel I need to reiterate a few things…

    Firstly, the premise of my article was not to judge Metacritic or how Metacriic operates. It was instead pointing out that ALL reviews should specify the reviewed platform. If Metacritic breaks these down seperately and presents them accordingly, then I have yet to see it. But again, it’s not Metacritic I’m rallying against.

    Secondly, I didn’t say the console versions were unplayable, and should the PC SKU not be an option for the player, the console versions are still the same game. BUT, they should be forewarned that there will be – in this case – graphical and gameplay flaws that are impossible to avoid.

  • http://www.wolfgangchronicles.blogspot.com Wolfgang

    The first priority of any reviewer should be to clearly define under what circumstances the results were achieved. Like you pointed out, many sites/magazines are failing to do so, and it isn’t just the multi-platform sites who are guilty.
    Reviews from PC magazines aren’t much better: many fail to list the hardware inside the rig used to test the game which makes it hard to get an idea of how well it may run on older technology.

    I don’t believe we can hold amateur bloggers to a higher standard because many of us are simply blogging in our free time. However, paid bloggers/journalists should be honest and upfront about the platform/specs used so that the reader can make an educated decision. The fact that this standard isn’t always adhered to leads me to believe that either gaming is starting to go down the political road, where words are spoken but seldom make sense, or the journalist simply isn’t a gamer; either way, there is a problem imo.

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  • http://www.w.com Lord Soth

    @ Sol Invictus !!!! Thumbs Up!!!
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  • zhdsa

    If this is true, then finally! Console gamers have tasted what we’ve been consuming for years. Crappy ports.

    I have yet to play a crappy port from Bioware, though.