
Is it real or a game?
I vowed not to crack open my copy of Modern Warfare 2 until I beat Demon’s Souls, but seeing as every suka bliad (that’s Russian transliteration, peeps) podcast I listen to can’t help but smirkingly spoil parts of the single player campaign for me, I really didn’t have a choice. I decided to break it open and start grinding through it.
As I started playing through the first half of the game, I realized the level of reality has jumped exponentially from my days on my Atari 2600. But is there a point where video games get too real…er?
Big SPOILER ALERT comes for after the jump.
I was in the Army. I was a Ranger. So within two minutes of the opening scene, when I saw the Ranger logo pop up on the screen and the game talking about the 75th Ranger Regiment, I had a little party in my pants.
Then the “game” started.
You start up the training mission in Afghanistan; not the original Modern Warfare “unnamed Middle Eastern country that looks a heck of a lot like Iraq”- straight up Afghanistan. The training mission has you training the Afghan National Army in basic marksmanship- which I also took part in (in Iraq with the Iraqis, but same diff). As your battalion comes under fire, the soldiers running around in authentic looking “full-battle-rattle” (uniform), from the Camelbacks to ammo pouches to body armor. As explosions and gunfire opens up around me, barely intelligible radio chatter batters my ears with fully realistic military jargon.
Of course, the three star general dancing around the field of battle with no armor or weapon and wearing his beret on totally brought me snickering back to reality. But when I turned off the system to take a breather, I realized that the game was still banging around in my brain. I couldn’t help but think of my overseas time. The game must have had a bang-on military advisor: everything from the soldiers shooting hoops at “Firebase Phoenix” to the Stryker vehicles I used to use for cover were all pretty damn good.
And of course, the coup de grace, the “No Russian” level which Lono wrote about. I hung back and followed Markov as his fireteam of death mowed down dozens of people in the airport in their act of terrorism to stir up the Russian public. Gutshot people crawling across trails of blood desperately looking for safety. A passenger fireman-carrying his injured friend is ruthlessly cut down by the unrelenting shooters.
Where in the hell are we going to be at twenty years from now as far as game realism?
Think of the leaps forward games like Super Mario Brothers made compared with the soon-to-launch New Super Mario Brothers on the Wii in 20 years (+10 points if you get the joke)? Okay, better example: do you remember playing Metal Gear Solid for the first time and being blown away by it’s crazy paramilitary storyline? If you go back and play that now, it is fairly laughable; the game hasn’t held up well over time.
Laughing at Metal Gear Solid makes me wonder what we’re going to say about Modern Warfare 2 in the future. And what will gaming look like then? With the Wii’s dipstick heart rate monitor and all the consoles racing to include motion controls, are we scaling up to a “fully immersive experience”? And at what point does a “fully immersive experience” start giving combat vets post-traumatic stress when Modern Warfare 8 launches, complete with pseduo-real sights and sounds of war?
Remember when we all had a good laugh at Jack Thompson when he called the Grand Theft Auto series a “murder simulator”? Are we getting to a point where Jack Thompson will actually be able to make legitimate arguments against realistic video games?
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I dunno about that, authentic military terms and equipment and all that seems to me that the best description is “authentic” not “realistic” Although there is lots of realism as well. There will never be enough realism in a shooting game that you will know how to operate a gun in real life.
Or be strong enough to… OH GOD! Wii Fit + shooting games = anti-social violent kids who can bench 100 (kg)
i dont care how realistic it is or isn’t, im a teenager that can go online and virtually destroy my friends with lots a Gunz And ASsPloSiONS!
I think we’re a few generations from true photo-realistic FPS games yet, but it’s a good point. At what point does it become TOO real… where it IS a simulator, not a game.
As for the Airport level… you hear of people who watch soaps, hate a character, and send hate mail to the ACTOR for doing bad things… it’s all about disassociation.
I had a great time with that level, I shot anything that moves. Because I can disassociate it from ANYTHING real, they’re just pixels, just scripted events.
It’s when you start to blur the lines between pixels and human vision that it becomes…. scary
In the future… video games will be about working in cubicles, doing taxes, picking up the kids from daycare… Then we’ll know that it has gotten “TOO REAL”.
Until then, I’m off to Afghanistan for more fire training.
iF THE WORLD survives
Lono that’s called the sims, annoyingly enough some of us are still going to buy it, one of those people is me.
I’m just glad Jack Thompson wasn’t whoring it up all over the media with this game… but I suppose we haven’t had a school massacre since then either… he’ll probably end up as a special gaming/school massacre correspondent for Fox News or something. Sheesh!
I hear a lot of uproar of that level and honestly I didn’t find it bad at all. I had no problem being just a vicious as the people around me.
But like Rob said I understand the difference between a video game and reality.
As far as being real – I don’t see that either. It was just familiar to you since you were in the military. However being in the military you know those storylines and actions are no way near real.
That’s my point, Zvolen.
It’s easily distinguishable right now. But think about it. Brain function is just a matter of small electrical bursts that your brain and senses translate into something it can understand. In 20 years, when they have electrodes you plug onto your temples that can trick your brain into feeling love, hate, excitement, or fear…what then?
Guess I should have added this part to the write up.
I understand, but that could be said about anything in the future we just don’t know. Plus you were comparing it to a game that I don’t think went “too far” however I do understand your point. I am not sure gamers want a realistic game like you mention or maybe its just me.
Yes, I forgot to mention, Thank you for your service ShanghaiSix.
Shanghai: Thanks for wearing the uniform, you are appreciated.