Losing Control

June 29th, 2009 at 12:00 pm · 13 Comments

losing-control-final

With motion control looming on the horizon (and already here in the case of the Wii!), I wanted to discuss the future of gaming control. Perhaps a scary subject for those of us that had come to love the humble joypad controller. With Nintendo having changed it almost beyond recognition and Sony, who already have motion sensitivity in their existing control pads, seeking to take it one step further with their answer to motion control, it truly looks like the end for the classic joypad. What’s more, Microsoft, with Project Natal, are looking to do away with them altogether! Are we losing control?

To discuss what I thought of the matter I found it was best to fully explain my position. It turned in to a personal journey through the history, present and future of controller design. It is not a list of dates and facts and figures about controllers. It is a lot of personal opinions about how I have interacted with various controllers over the years. I very much doubt you will agree with everything I have to say, and I will be keen to hear where your opinion differs to mine, just try to comment without losing control…

a-jorney-of-joy

Thirteen. Unlucky for some. The number has been associated with doom and death ever since the days of the Last Supper. With the Natal World Order looming on the horizon, is the thirteen button controller used by both Sony and Microsoft seeing it’s end of days? Are gamers, who have put their faith in the humble control pad for generations, about to be left high and dry just because somebody crossed Judtendo’s palm with silver?

I, like many of you, have grown up witnessing the evolution of gaming controllers. For me it started off with the one button, one joystick simplicity of the Atari 2600. The humble joystick saw more complicated designs over the years, often tending to resemble flight sticks, with trigger and turbo buttons and all other manners of bells and whistles, but the Atari 2600 Joystick is a controller that still serves as an iconic symbol of that gaming era.

atari-joysticks

The transition from a joystick to a joypad may not sound much now but it was perhaps the biggest leap in game controller design of all time. Most people are familiar with the now iconic standard NES pad. Transferring movement controls to a Directional Pad (or D-pad as it has become more commonly know) is something that defined a generation of gaming and still remains a feature of all modern controllers and handhelds…even if Microsoft can not make D-pad’s as good as Nintendo did twenty or more years ago!

joypads-pic

To come up with the Master System pad design must have taken ages. Unlike the NES pad it had no start and select buttons and relabeled the ‘A’ and ‘B’ buttons, ’1′ and ’2′. It also had a square d-pad attached by a hole in the centre of the controller. The European version of the Atari 7800 also came with a very similar design of joypad.

mastercontroller


I did not play that much on either of the NES or Master System pads. I think I played more Duck Hunt on my friends NES than anything else and the only game I remember playing on the Master System pad was Sega Tennis. Although more simplistic in design, it is the Atari 2600 joystick that stands out in my memory, probably helped by the fact I still have two functioning joysticks in my house to this day (which is more than can be said for a lot of consoles since). In my lifetime these joysticks have seen me through countless hours of River Raid, Frogger, Pole Position and, my favourite game of that era, Seaquest.

seaquest

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Related posts:

  1. Rothbart’s Rant #49 – “Out Of Control”
  2. Is this guy losing it?
  3. Brothers in Arms: Control scheme from Hell.
  4. Gamertag Radio fans losing confidence in their team
  5. The Motion Control War And Its Effect On ‘Hardcore’ Gamers

Tags:
Categories: Editorial · Featured Content · PlayStation 2 · PlayStation 3 · Wii · Xbox 360

  • Astro nit

    Wow, such a brillient article!

  • karizmatkstalyn

    Well, done MM. I sort of wanted to stop at like page 7 but I’m glad I didn’t.

  • Prototype

    Great article personally I don’t like motion control I hope it stays at playstations controller with it’s simple motion control that’s perfect

  • A Rabid Moose

    Great article!

  • bbqfox

    great article MightyMutt really well done, I’m glad I read to the end

  • pyrotails

    Brilliant article! Well done! Give yourself a pat on the back! You certainly have outdone yourself!

  • Moobit

    Well written, concise argument. Well done MM! :-)

  • http://www.sarcasticgamer.com MightyMutt

    Thanks guys, relieved people like it. I was a bit worried when it was coming out so long. I do think the end is better than the beginning, so I was a bit worried that people might not make it that far.

    Glad if you did but there will be less words from me in future! = )

  • SauceyOne

    Great article MM, fantastic read from start to finish!

  • Bacon72965

    Great article MM. Do you prefer the analog stick placement on the XBOX or the PS3? I love the PS3!

  • zinc136

    Great great article. I think that getting rid of a controller that doesn’t need motion control is a bad idea, but I think a non-motion control can be merged with something like natal making it much more fun to play certain games.

  • nintendoteen

    I was one of those introduced to the N64. It was my first gaming system, and i thought it was complicated. when the Gamecube came out i was in heaven. the controllers were simplified and i had a great time, because this change I was able to play the other systems with relative ease but I have to say that I prefer the controller over the pure motion detection(camera)

  • http://www.sarcasticgamer.com MightyMutt

    “Do you prefer the analog stick placement on the XBOX or the PS3? I love the PS3!”

    I think, when using the left analog stick, it is easier to use the L1 button on the PS3 pad but some people (myself included, on occasion) complain that you hands can cramp up more easily in long play sessions. I think most people would also agree that the trigger buttons (at least the right trigger) is better on the 360 pad.

    That said, I can happily use both – just not at once = )