
Summer, particularly post E3, is generally a dead period for the games industry. Web sites continue to pump out articles, but with many companies preparing for the crowded, yet lucrative holiday season, notable new releases are few and far between. It’s certainly not an ideal situation for a core gamer, but at least it does provide some relief for one’s bank account. Plus, given that more games seem to get released each year, it’s not like gamers don’t have options. In fact, many probably need look no farther than their own entertainment centers.
I can’t tell you how many times I have heard someone comment that there are simply too many games to play, and not enough time or money to do so.
June, for instance, was a surprisingly solid month, thanks to the releases of Red Faction: Guerrilla, Prototype, Tiger Woods PGA Tour 10, Ghostbusters: The Video Game, The Sims 3, The Conduit and Fight Night Round 4.
If you have exhausted the current crop of titles, then perhaps now is the time to sit down with some old friends. By friends I of course mean games. Everyone knows that gamers don’t have real friends, but merely Internet contacts who have cool names like SniperXtreme4Life, King Clenched Buttocks and TerribleUseOfPwn.
I, for instance, recently re-introduced myself to Warhawk, Incognito Entertainment’s third-person combat game from 2007. Resistance: Fall of Man was the game that busted my online cherry, but Warhawk stole my heart. Warhawk, in essence, opened me up to a whole new world. Granted, it’s a space populated by strangers who call you nasty names, but the online realm is still a pretty awesome gaming arena. The game consumed all of my free time. I certainly didn’t ignore Ratchet & Clank Future: Tools of Destruction, Assassin’s Creed or Uncharted: Drake’s Fortune, but when I was done with those adventures, I jumped back into Warhawk. It quickly became my go-to game.
Despite its age, Warhawk still has an avid community. This sustained enthusiasm can, at least partially, be attributed to Incognito’s excellent post-release support, which included three booster packs: Omega Dawn, Broken Mirror and Fallen Star. It seems that gamers have pretty much abandoned Collection mode, but you can find a good round of Hero or Zones without much difficulty. Deathmatch, Team Deathmatch and Capture the Flag remain the heavy favorites though. Some people bemoaned the absence of a single-player campaign, but the developers stuck to their guns and focused on creating a tremendous multiplayer experience. Far too many studios try to cram unnecessary modes into games, attempting to appease those gamers who believe that every title has to have multiplayer and solo offerings. Personally, I would rather have an excellent multiplayer game than a good multiplayer game saddled with a lackluster story.
Warhawk doesn’t need a story. In fact, the game is better off without one. I don’t even want to think about pre-round text walls, or inane, testosterone-fueled cutscenes. I would rather punch a great white shark in the teeth with my penis. When I play Warhawk, I want to get into a frantic battle as soon as possible. I do not care if the Eucadian general called the Chernovan general’s mother a whore, or if the latter put dog poop in the former’s coffee. I play Warhawk to have fun, not to escape to a mystical, magical world inside my television.
To this day, I still consider Warhawk to be my best PS3-related purchase. It is, in my opinion, one of the most underrated games of this generation. As of this writing, I have poured approximately 275 hours of my life into the multiplayer-only game — nearly triple the amount of time that I invested in Nintendo’s sophomore mascot mashup, Super Smash Bros. Melee.
Based on upcoming releases, that total is about to increase significantly.
Wii Sports Resort is the only notable release for July, and I probably won’t purchase another game until Batman: Arkham Asylum launches in late August. Titan Studios’ Fat Princess is also supposed to drop this summer, but Sony has yet to announce a specific date. Hopefully we get the downloadable darling sooner rather than later, but until then, I have Warhawk.






Totally agree. I just wish they hadn’t taken my [FS] servers away from me. Life in Warhawk without jet packs is much shorter.
Warhawk was the first game I bought for my ps3, and is also my least favorite. I find the battles severely unbalanced, since if you can’t find a plane you spend most of the game running to the other side of the map. Also without a class system most ground time is spent trying to find a decent weapon, rather than actually using it.
I prefer Resistance 2’s multiplayer.
@Mace: Wow, I think Warhawk’s success is strongly based on the fact that is WELL balanced. There is no true advantage to being in the air or on the ground (unless you happen to join a Dogfight match, then months of ground battle experience are useless to you.)
I’m definitely _not_ a front line, flag capturing, in the middle of everything player… sometimes I take to the air, sometimes I snipe from a distance, sometimes I’m a tray laying mofo you’ll curse from the other end of the map, but I’m almost ALWAYS having a blast whether I’m killing or being killed.
I don’t think you’ll find many supporters to the “Warhawk isn’t well balanced” protests.
I will admit that going INTO Warhawk as a new player is harder than if you were there when everyone was new. But to that, I’d recommend playing in private matches with friends or one of the rank-limited servers to keep the pros away from you.
You should definitely try to make it to the next SG Warhawk Gamernight. We always have a blast…
I have to agree with Rothbart: Warhawk is beautifully balanced. I’d never played any online game until I got it just after release. It is such a blast, and I still go back to it once I’ve played or got bored with the latest release. I agree that it’s one of the most under-rated games on the PS3. Anyone who hasn’t got it yet, treat yourself. You’ll be laughing your back off as you blow up people and get fragged yourself in no time.Take the time to learn the controls, though. I have to refresh myself after every break from it, or you end up crouching/jumping when trying to kill the git with a rocket launcher aimed right at you.
Warhawk rocks.