
Maybe you like Patapon, maybe you don’t, maybe this gives you enough reason to spend some money on a gradual increase to a product that hasn’t been interesting since a week after launch.
I, however, am going to do something more productive with my time, and by this I mean discuss said piece of machinery in exhausting detail.
And by exhausting detail I mean the bare bones, they’re exhausting enough.
The PSP, on the surface, is a fine piece of technology. Which, rather than being a good thing is actually a detriment. It is capable of graphics that are comparable to mid-level PS2 releases, great, but developers use this power to make games that play like mid-level PS2 releases. What I expect from a portable system is something a little more “airy”. I want to be able to pick something up and put it down moments later. I have a phone which allows me to play backgammon any time I wish with minimal hassle, as a portable gaming system I would rate it as high as I possibly could.
So my issue with the PSP Go is that we’re going to see the same product as before, it might be a better piece of hardware, but by and large, developers haven’t changed. I mentioned Patapon beforehand, a game that used the PSP to full potential, a simple charming game that can work on the move, that possibly owes its success to the vast desert of other decent releases. Sure there were one or two decent games, but God of War would have worked better on-console, as would the Metal Gears. It would have given you a chance to sit down properly and enjoy them on the right screen, rather than straining eyes on too small a surface that you have to hold up to your face for hours.
What we’re seeing here is re-branding of something that wasn’t a success, you can’t just change the name, that doesn’t work. You can however change the name and make it look a little different.
But if you like Patapon that much, go right ahead, purchase the hell out of it.
Source:
http://kotaku.com/5273208/rumor-qore-lets-slip-the-first-look-at-psp-go






just read it on ign the psp go is real no umd 16 gbs lbp portable
yeah as soon as this was posted I saw the confirmation.
oh come on!
Why is everybody bitchin’ about no second thumbstick? It’s still 1. generation PSP, it will play the same games as the good ol’ PSP. Making this one with two sticks would split the market, and that is not good for anyone.
I would rather put the attention on the fact that the PSP Go only has one half thumbstick!
Thanks for reading my article fully and picking up on the real issue that I raised, rather than glancing at my title.
I was thinking this article would be a little more indepth… luckily theres engadget.
I saw this story on Engadget this morning. I await the PMPB rage.
The size comparisons spread around online (if accurate), seem to show a slightly smaller screen. It’s likely the same resolution, meaning the pixels are smaller. That would give a sharper picture and take up less pocket space.
I really don’t understand why this thing exists.
A handheld has never had three redesigns. The DS has had 2 so far, the Lite and the i, in just as long a timeframe (almost 5 years). And, was anyone at all asking for a redesign here?
I don’t even understand the DSi. Why does that exist? But this is an even dumber move. Who wanted a 4th PSP, especially one so ugly and uncomfortable-looking? It’s time they should focus on PSP2.
I think you haven’t read this yet: http://sarcasticgamer.com/forums/blog.php?b=3346
@Pillowfort
Oops. Sorry for not reading the comments section properly. You already know of it’s confirmed existence.
Am I the only one to find this new sliding design a bit awkward. I’d also rather they focus on the gaming aspect instead of being so intent on making it the bulkiest music player around.
Again, I only read half the article and got bored, but seriously, it needs a second control stick or they could just scrap this idea and get to work on designing a PSP 2 with second stick.