Insecurity at Hudson Soft: “We’re Lame, So You’re ‘Wacky’”

May 4th, 2009 at 10:00 am · No Comments

Games for emo kids? No, just bored.

Games for emo kids? No, just bored.

Let me set up the scenario for you. I just sat down to my PC after having worked at my buddy’s house for six hours today doing landscaping. I came home, showered, and told my wife I’d be to bed as soon as I had one more article knocked out for Sarcastic Gamer. Sure, I’m tired and sore, but I’m here. That’s my dedication to you folks.

As I browse through website after website, looking for the BS (that’s Big Sizzle, of course) of the gaming industry to point out, I was lucky enough to notice an upcoming Wii title being released on May 12th. The developer is Hudson Software, and the publisher is Hudson Entertainment. Apparently, they need to have their own combined company for developing and publishing because of their list of crap-tastic titles. Sure, they’ve picked up a few nostalgic licenses from yesteryear, but what they are unleashing later this month is bound to offend, if not many, at least a few.

Find out how your intelligence and livelihood will be insulted after the jump.

Apparently, the folks at Hudson Entertainment are getting a bit insecure. How do I know that? We all know the type. There are people out there—be they a co-worker, sibling, neighbor, or you—who are a little on the insecure side. In order to compensate and attempt to make themselves feel better they make crap up about everyone else.

In this scenario, Hudson has realized that they make a lot of lame titles and want people to think they are “wacky,” but to up the “cool factor,” everyone else is wacky as well. To make themselves feel more acceptable by society, they’ve decided to try and pawn that trait off on the rest of the world. After all, if all of our jobs are “wacky,” they suddenly fit in, right?

The title of Hudson’s latest fiasco varies from region to region. In North America, we’re getting “Help Wanted.” Europeans should avoid “Job Island.” Whatever it’s being called, the gameplay is the same, and it all sounds pretty shallow and—well, for lack of a better phrase, boring.

Imagine this for a moment. It’s been “a day.” You know what I mean. Work/school (or both) has you stressed out. Your boss/teacher came down on you for something that wasn’t entirely your fault. To make matters worse, you realize you forgot to bring your lunch and your wallet, so you’re stuck in a stressful situation on an empty stomach. You watch the clock for the time that you can finally get home and take your mind off things, maybe play that new Wii game you picked up at the store with no idea what it was (hey, you live on the edge in my scenario).

Finally, quitting time comes. You eagerly race home, pour yourself a nice tall soda/juice/beer, and pop the game disc in your Wii. It loads up, you start the game, and suddenly realize to your horror that this game is about working, and to make matters worse, your job is on the list of possible activities.

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