Call of Juarez: Bound in Blood – feat. ‘wildest West ever’

January 14th, 2009 at 12:00 pm · 5 Comments

callofjuarez-wildest

Now we’ve seen some pretty wild Wests in our time. There was the unruly and rowdy West of Gun, the rather boisterous West of Call of Juarez and the somewhat turbulent West of Red Dead Revolver (a strange name considering the revolver featured was neither red nor dead). But none of these Wests, though each wild in their own way, could even begin to consider maybe even possibly thinking about coming anywhere even close to the extreme wildness featured in the prequel to Call of Juarez, Call of Juarez: Bound in Blood, which was announced yesterday.

Find out just how wild this West will be, after the break.

I’m not sure if you’ve ever noticed this, but the more alliterative something is, the more wild it tends to be. For example, ‘tarnished doorhandle’ doesn’t very wild at all, yet Bound in Blood sounds very wild indeed. Likewise, the ‘wild West’ is exceptionally wild because, as well as being alliterative, it contains the word ‘wild’, doubling its wild-oscity! It’s all illustrated in this graph, but you can read more about all that in one of my many published papers.

Now, because Call of Juarez: Bound in Blood is both alliterative and centered around the wild West (a thing that is, itself, alliterative), I have skillfully deduced that it must be incredibly wild, possibly even “the wildest West ever depicted”. That’s certainly what Ubisoft thought when they described the Western-themed shooter as, well, “the wildest West ever depicted”.

Ubisoft also expressed their confidence in sticking with developer Techland, saying that they were confident that Techland would deliver “bigger and better adventure to fans of shooters and the lawless Wild West.” It should be noted that the adventure will not, however, be more ‘badass’.

Fans of shooters and the lawless Wild West can get their mits on a cellophane wrapped copy of the game when it launches on the 360, PS3 and PC some times this year.

Source: Press Release, Destructoid

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