
Look, there was a ton of hype for a game called Haze. It was originally a multiplatform game, then it became a Sony exclusive. Fanboys jumped on Haze’s back as a “savior” to counter the lost exclusivitiy of notable games such as Assassin’s Creed and Devil May Cry.
Wow, did the fanboys put their eggs in the wrong basket… Find out why, after the jump.
Well, Haze sucked. I had hope for it. After my Xbox 360 died, I rented it and put it through its paces. There was just no getting around it, it’s a stinker. Check out my full review right here.
For getting the fanboys in a tizzy over a crappy game, Haze plops a turd at number 89 on our list of Top 100 Gaming Moments of 2008.
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it was a shame this game sucked so much, it came from a great set of developers, who had an impressive list of previous games.
how they dropped the ball so much with this one i will never know
Haze and Home are strangely similar in how they were realized. They both started as great concepts. However, through the process of design, those concepts were left ENTIRELY out of the finished product.
In the end, instead of being served delicious lobster dinner, we were given a pile of shells and asked “Now what do you think would be good in those shells?”
I was gonna get this game before reading Lonos’ review… he saved me good money.
I seriously, seriously, think that you should check out the multiplayer splitscreen for this game. It’s awesome and well worth the $10 you’ll pay for this game when you find it in a bargain bin because NOBODY BOUGHT THE GAME BECAUSE EVERYTHING OTHER THAN THE SPLITSCREEN SUCKED
The game sick!
WTF Your all haters
no not laterz
HATERS
NO NOT NADERS!
H-A-T-E-R-S
oh god y do I bother,