
Well horse poop and rattlesnakes. According to Destructoid, Valve has already fixed the recent “problems” caused by some “cheaters” playing the 360 version of “Left 4 Dead.”
There goes my fun…
Valve’s Doug Lombardi released the following statement:
“Valve has released a server-side fix to deny the recently reported cheats on all dedicated Left 4 Dead Xbox 360 servers. The fix is designed to halt the cheating behavior on the dedicated servers, which accounts for the majority of the co-op and Versus modes of play. A title update for those playing on user-hosted servers and/or via system link will be released in the coming days.”
What the hell is Valve’s problem? Those hackers were just having fun. Now, thanks to some whiny babies, all their hard work has been erased. Wait to go tattle-tails. I hope you enjoy your level playing field. No more kick ass Giant Mode any more… Valve can kiss my giant hacking aaa….
Source: Destructoid






The fun of a game comes in that everyone has an equal chance to compete, not that the hackers get an advantage. It’s much easier to have everyone not hack (or be prevented from hacking) than it is to teach everyone how to hack.
Douplacate article?
I haven’t seen any hackers yet (and i guess now I definitely won’t) , but was it a glitch or did they actually hack it?
Was this written by Lono or Havok?
Havok. Lono just put his name in by mistake, I assume.
thank god, I hate hackers. A bunch of no skill losers if you ask me
I think the patch is a great idea. If, for instance, the survivors are invincible on Versus, that completely ruins the game for the Zombies, and vica versa.
Oh man i was in a “hacked” 360 server. Some wise guy put 40 witches in there. HAHAHA
Lol at the time between this post and the previous post.
I wish I would’ve been there for the 40-witch challenge