
Let’s get something clear here: the weapons in Resistance: FOM were horribly unbalanced. Online, it was just a matter of equipping the Bullseye, tagging everyone with lock-on beacons and then holding down the fire button until they were dead. While that’s been suppressed in Resistance 2, everything still feels unbalanced. It still takes 20 million shots to the head to down a fellow player in competitive modes and even then the chances are they’ll kill you first through some unspecified miracle.
Some weapons are better than others, be it in fire rate or sheer firepower and there are several weapons you’ll never see in use because everybody will stick to the one that downs you after 15 minutes of constant firing into your cranium.
I’m going to be frank with you guys, okay? Resistance 2 feels like a completely broken game. While Resistance: FOM was distinctively average, it nailed the right sort of ‘feel’ with the whole mid-apocalypse setting. Resistance 2 took that great idea and ‘theme,’ if you will, smashed it into a million bits and made it resemble a generic sci-fi shooter all over again, which was the one thing it felt like it wasn’t 2 years ago.
It’s a horrible waste of a game that had so much promise, and I’m sorry to see it in such a state. I’m sorry PacMan, but Resistance 2 utterly blows. Will not be picking it up. Can’t wait to see you folks of the SGC rip me to shreds… or will you? Voice your own opinion below!
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