
I’m not one for being on time with game reviews. My LEGO Indiana Jones review was about a month late (along with Soulcalibur IV’s) so as you can guess my timing is hardly impeccable. Still, might as well crack on with the newest review and not dilly-dally.
Today’s review is of PSN collect-em-up-with-an-edge The Last Guy. And it’s probably the last one to be done of the game too, such is the promptness of my timing, but let’s move on swiftly.
The review, after the jump.
The Last Guy is, as you may have guessed from my saying so already, a PlayStation Network game. It costs five British pounds, ten of your American dollars, and somewhere in the area of seven European, erm, Euros. It, you probably assume, revolves around the last person on Earth, who is a man.
Nope, that’s not the case. In fact, he’s very much in good company, for he is not the last guy on Earth, making the title immediately misleading and, dare I say it, slanderous. In fact, quite why he’s called the Last Guy has me stumped. Anyway, quick bit of backstory and then we’re off into how it plays.
As it goes in any oddball Japanese release (that’ll be nearly all of them then) the rules say that strikingly odd phenomena that have inexplicably profound effects on people can, do, and will happen at some point in time. This can be anything from thunderstorms granting special powers, having the uncanny ability to control 70-ton superpowered robots despite being 4 years old, or in The Last Guy’s case, a shining purple light in the sky which turned all those touched by it (ie: everybody outside) to turn into malicious zombies and various creepy-crawlies.
This makes the outdoors a no-go and the survivors (those who stayed inside; the entirety of the Sarcastic Gamer Community lived then, one can assume) are locked in their buildings in fear of being eaten. However, they have a savior in the form of another mutant who’s decided to be nice to everyone for some reason or another; the titular Last Guy, who isn’t really the last guy, but is called the Last Guy anyway.

The Last Guy (circled) leads his crowd to an imminent death. Sorry, that should read "to safety".
According to the blurb, he’s swooped down from the Himalayas to save the poor people of Earth from impending zombie doom and direct them to escape zones where rescue squads can pick them up in spaceships and scoot them away to safer pastures. Naturally, the rescuing bit is up to you, with the twist being that you’ve got to navigate real cities to find those trapped inside, all while avoiding the one-touch-and-you’re-dead enemies.
There we go, backstory covered; but how does it play? Page two reveals all! Or some of it, at least.






Good review, I loved the demo.
I liked the in game music, but i guess to much could become annoying after a time
Faster like the speed of sound? Why that sounds like squirellking’s fanfic set in the HL2 universe.
And if its not, I still would like to go out on this….And the pants….were dead.
Half life: Full life Consequences, thats it.