When is it time to give up on a game?

May 21st, 2008 · 18 Comments

When do you give up? When do you say, “aw forget it, this game is just not fun anymore.” When do you say, “This game is just too frustrating.” It’s something we all go through as gamers. Whether it’s the difficulty of Ninja Gaiden Black or a Devil May Cry 3, or the scope and length of a Grand Theft Auto: San Andreas, there are those games that we either get frustrated with, tired of, or too lost to continue. Whether it’s after a year or a day, we’ve all been through it. The question is: When do you give up on a game?

I just had that experience yesterday.

I traded in three PSP games the other day to my local Gamestop and purchased Monster Hunter Freedom 2 for the PSP. Normally, I trade all of my games to my local Microcenter, but they didn’t have Monster Hunter Freedom 2 (MHF2) and I really wanted to play it after reading some reviews, in anticipation of some traveling that I would be doing over the course of the next few weeks.

For those that haven’t heard of MHF2, it’s a third person adventure game that pits you, a monster hunter, against a wide assortment of beasts that must be either captured or killed for materials or reward. Sounds simple, right? Little did I know that this would be one of the most complex hand held games I would ever attempt to play.

Not only do you have nine different weapon sets to choose from, oh and by the way, each weapon set has advantages and disadvantages against different beasts, but the game does not explain which weapons work best. So, you’re left with just picking a random weapon and venturing out. You obtain quests at the local guild hall in town and then go on your way. Once you enter a quest area, you’ll have two chests, one to put stuff in and one to put quest items into. Why do you have a chest to put stuff into? Because you can’t hold squat, so you must constantly go back to you your chest once you fill up on items. This just gets tedious after a while…

Having to backtrack back to your base camp every ten minutes isn’t the worst part. The worst part is that if you pick a weapon that doesn’t work that well, or is just plain ineffective against the beasts you’re hunting, you’re sh!t out of luck, because the only way to switch weapons is to quit out of the quest, lose your items, head back to your home in town and change up your weapons there. Are we having fun yet?

The answer to this rhetorical question on the next page.

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  • Tags: PSP · news

    18 responses so far ↓

    • 1 darkwonders // May 20, 2008 at 10:57 pm

      Yup. That very game…. too confusing for me… got patapon instead through playswitch

    • 2 asd // May 21, 2008 at 11:24 am

      umm.. dont like the game but got a bunch of friends who have raked up dozens and dozens of hours on the game and they dont seem to have a problem- and they dont play videogames much to almost certainly less tan most people in the community

    • 3 HeavenlyYeti // May 21, 2008 at 11:25 am

      Guitar Hero III for me.

      HATED their song choices!

    • 4 thefriendlyghost // May 21, 2008 at 11:25 am

      I agree, you should have played the 1st one, then you have never traded in your games for the 2nd one, trust me it’s the same thing.

    • 5 Blades144 // May 21, 2008 at 11:36 am

      I got to say this same type of problem plagues a favorite classic of mine, remade for the PSP, Ultimate Ghosts ‘N Goblins. The game is freakin ridiculously hard and I now get more pissed that I can’t finish it than actually have fun playing it. Which to me is sad because the visuals really shine on the PSP.

    • 6 LewisRocks93 // May 21, 2008 at 11:47 am

      Yeh it is quite a hard game.
      My friend are complete nerds on it though.
      Its like runescape all over again.

      The game that annoyed me was COD 4 single player on veteran.
      Its just too damn hard and the respawning of enemys is ridculous.

      And @HeavenlyYeti
      Get Guitar Hero 2.
      Its well better

    • 7 Choctaw2k // May 21, 2008 at 11:55 am

      I think I made it a bit further than you in the game, but it was brutal. It was, in hindsight, one of the hardest, most complicated portable games I’ve played that felt more like work than fun. I think the reason this game is so popular is because of xlink. I’ve heard that people party up and take on the monsters that way. No matter, the game sucked…….or I do. I’d like to think it’s the former, but have a sneaking suspision it’s the latter.

    • 8 asd // May 21, 2008 at 12:49 pm

      ya its true loads ogpeople link up and play it epiccally in places like japan and china- or what they call go monster hunter crazy

    • 9 A Rabid Moose // May 21, 2008 at 1:42 pm

      I’ve been looking for a good PSP RPG for a while now. What’s dungeon seige like?

    • 10 Chaser019 // May 21, 2008 at 3:31 pm

      CSI: Dark Motives.

      I bought it for my fiance since she loves the show. But after about 15 minutes she came to me and asked for help, after spending a good 45 minutes trying to figure the damn thing out and another 45 looking for the tiny little clues that you need to find I declared it a waste of money.

      Even after looking up an online walkthrough and spending the time back tracing, I realized that the game is just difficult in general, even if you know ahead of time where the clue you need is, its still a pain in the butt to actually click it, then dust it / whatever, then collect it.. then take it to the lab to process it.

      It ranked up there with the original Myst game on my games of just not worth the time list.

    • 11 Proudly_an_addict // May 21, 2008 at 4:00 pm

      lol two worlds for xbox 360 the graphics and gameplay were so crap i gave up after 20 minutes

    • 12 blank // May 21, 2008 at 4:44 pm

      More or less any multiplayer component of a game wears out with me quickly.

      I just got extremely annoyed with Gears due to me coming up behind a guy, shotting a shot gun straight in his back twice. He turns, and actives me down with the sniper. And the shot i manage to get off as he actives me still doesn’t kill him.

      Just Cause is a game i quit. It was just too annoying and slow going from one place to another.

    • 13 Blades144 // May 21, 2008 at 6:04 pm

      Come to think of it, the original Gran Turismo on PS One. THAT game is the only game that brought me to throw a controller. Stupid qualifying events!

    • 14 BigEd // May 21, 2008 at 11:42 pm

      Heh OMG why do ppl Bash MHF? oh xcuse me do we not realize that you must be doing something wrong? I mean how many millions Has MHP2nd G sold and sold out in Japan? Bottom line folks the issue is when you first try it out, it is not your standard hack and slash. Jump in Hack and slash at anything run your way and you are bound to get eating alive, just be patient, try gathering quest and hack at kutku once you grab a hold of the controls GAME BLEEPING OVER you will not let go and this trip you got coming up time will fly I grinded on MHF for 10hrs straight to germany.

    • 15 Lono // May 22, 2008 at 12:11 am

      I totally agree with you BigEd. I just wasn’t that into the grinding aspect.

    • 16 koenig // May 22, 2008 at 1:41 pm

      i think it’s fair to say that you may give up on a game when you don’t have any fun playing it anymore (because its boring like ‘here is your next fetchquest’ or ‘dig this hole and when you are done fill it up again’ …) or if the challenge is too big and not rewarding enough.
      i gave once up on dead rising because it was - in my opinion - way too hard to be played casually and i didn’t want to put too much effort in it. furthermore there were these really unfair ‘bugs’ like the respawning convicts.
      one year later i pick the game up once again but with a little help by the IGN walkthrough. consider it cheating, i don’t care - the game is fun again and i like playing it. better than throwing it away, huh?
      so my point is, maybe you only give up on games just for some time. if they are good games you should come back to it with a different approach to really cherish the experience.

    • 17 pab // May 23, 2008 at 1:38 am

      alot of people give up on this game early on, but when you learn the ropes its a lot of fun, i know you probably won’t pick mhf2 up but here are a few tips

      -at the start stick with sword and shield its easier to pick up how to use it
      -btw at the start you should do the elder quests you can’t take on anything else just yet
      - get yourself giaprey armour and use your armour spheres on it, you’ll end up with a very decent strength set for early missions
      -and here’s a tip, fighting strategy is just as important as armour or weapon strength. you can’t just run in and slash until you get hit, you’ll have to watch the monster’s movements, wait then attack. here is an example: when a kutku does its tail whip, you’d stand to the right of it and attck then you roll to the right after the attack that way if you miss its attack

      anyway like i said you probably won’t pic this game up again, but if you do theres a few pointers, also when you’re stuck its best to ask for help on somewhere like gamefaqs, they where very helpful for when i started

    • 18 TeenRacer6 // May 24, 2008 at 12:56 am

      @ HeavenlyYeti

      I agree, the song choice mostly sucked, but its the best hammer-on system I could ever ask for. After I did that, I could no longer hammer on on GHII. I hope GHIV has better songs, such as hotel california.

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