Bourne Demo Sucks

May 7th, 2008 at 12:00 pm · 17 Comments

I know, I know, Animathias recently posted his Bourne Conspiracy Demo Impressions right here, on this very page. He really liked it. He thought it was too easy, but enjoyed the cinematic experience. He did have a few minor complaints, and you can read all about it right here.

Read it and weep, because he’s totally off his rocker, that demo sucks.

First off, the graphics. It’s barely passable and not even up to a Stranglehold level of detail, while Stranglehold had a crazy amount of destructibility. While some stuff, such as the battle damage on an opponent is kind of nifty, you may notice that you show no sign of damage at all, and when your opponent beats you to death, which happened a lot to me on the medium setting, Bourne simply falls flat on his back with his eyes wide open and that same expression on his face. That sucks.

Second, the hackneyed fighting. It’s basically light and hard attacks and blocks thrown in for good measure. Except one thing. It’s effing broken. For example, you can only string three attack combos or single kick attacks. Regularly, your opponent will block one or two of your three attacks in a combo. Okay, fine, but can you do that too? Nope. If your opponent hits you with the first or second attack, he’s basically gonna juggle you until his combo completes. There’s nothing you can do to block or break his string of attacks. That is just cheap. How did they compensate for this? An even cheaper “adrenaline” attack that basically wipes the floor with your opponent in one simple button press, once you’ve earned the requisite “adrenaline.” Cheap to counter cheap… Yeah, that’s great game design.

Third, the shooting. The shooting is awkward and feels… swimmy. Oh and did I mention it’s not fun? First off, you have to draw your gun before you shoot. Okay, fine, but then you shoot with the right trigger, without really aiming. You can’t zoom, unless you’re under cover and even that doesn’t work all that great, cause your opponents are all armor clad tanks… How do they fix this? Another cheap “adrenaline” one shot cutscene where you get quicktime events to kill everyone on screen. Stupid and lazy.

Finally, I never felt like I was playing a movie, unless you count the fact there’s a cut scene after every two seconds of gameplay. Dude, I just want to play the game, not this studder-step, cut scene, play, cut scene, quicktime event, cut scene crap. It’s so disjointed and disorienting. It just throws the pacing totally off. I hate this in video games. If I have to endure a cut scene, give it to me at the end of the level, not fifteen million times during a level. LET ME PLAY THE DAMN GAME ALREADY. It’s time to kill the cut scene. For real.

This game is not worthy of your 1.2 gb install. Avoid. I’m sorry, but this demo sucks.

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    Categories: Xbox 360

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