
Editor’s Note: We’ve accumulated quite a few Sarcastic Gamer Survival Guides, to check out the other ones we’ve published for games like Virtua Fighter 4, Call of Duty and Burnout Paradise, click HERE!
The internet is completely abuzz with Grand Theft Auto 4, and with good reason. The game is downright amazing, and if you can overlook a few bugs, plus get used to the controls and physics, the game is worth every 10 it’s getting.
While most people are pushing their way through the single player campaign, I’ve been grueling over the multiplayer for hours to try and gather the best tips, tricks, and advice to give to my fellow Sarcastic Gamers. That’s right. All that game time I’ve put in since Tuesday morning, has been completely for the community.
No personal enjoyment at all.
You may have noticed that this is the Newbie guide to GTAIV. Well, we’re all newbies to the multiplayer, the game is only a day and a half old. I’m just going to focus on the different multiplayer modes with a couple tips for each. Let’s hop right into it!
Deathmatch / Team Deathmatch: With the exclusion of Free Mode, this is probably the easiest game mode for anyone to jump into. You have one main objective: Kill. Plus one secondary objective: Pick up the money from the person you kill. A free-for-all with 16 players around Liberty City can amount to some crazy kills, but the team deathmatch can result in some awesome car vs car battles. In free-for-all, you’ll have to focus on getting the best weapon and sometimes the higher ground to get the drop on your opponents. For the team based version, sometimes being a better driver with a full car of teammates with Uzi’s will be enough to overpower your opponents.
Mafiya Work / Team Mafiya Work: With the exception of the 4-player co-op missions, this is the closest the GTA multiplayer will get to the single player campaign. In that aspect, it’s hard to pinpoint certain tips for this gametype. You’re going to need just about every skill GTA takes here: Driving, Shooting, and a whole lot of luck. When you’re working alone, I would suggest getting yourself a submachine gun right off the bat, then a vehicle. If you’re in a group, have one guy pick up some wheels while the others go for the firepower. Use the few seconds before the first phone call to get geared and rolling, you will need it.
Car Jack City / Team Car Jack City: The Boss wants cars, you’ve got to get them for him. Problem is, their boss wants the same cars. Hijinks Ensue. You’re definitely going to have to be a good driver for this one, because the condition of the car matters quite a bit when you turn it in, unless it’s stuffed with drugs, of course. If you’re trying to deliver a car - use way points, but don’t be afraid to alter your course to avoid enemy players. It’s better to take a little bit longer than risk having your vehicle almost completely destroyed. On the other hand, if you find yourself without a car to deliver, wreak havoc on the opposing team’s vehicles. Slam into them, do whatever is necessary to make their trip as dangerous as possible.
Race / GTA Race: There’s only a couple differences between the two race modes. The first is a straight up race, you can’t leave your vehicle or use weapons. The second, GTA Race, has weapons spawned on the course along with health packs that repair your car. While the two modes end up playing quite differently, only one main skill comes in play in both: The ability to drive fast and safe. Also considering that the host may choose from a number of different car types, your knowledge of the vehicles in Liberty City will come in handy.
CONTINUE TO PAGE: 1 2





15 responses so far ↓
1 Tenudin // Apr 30, 2008 at 12:53 pm
“The game is downright amazing, and if you can overlook a few bugs, plus get used to the controls and physics, the game is worth every 10 it’s getting.”
When a game ships with bugs like the ones that have been reported it in no way deserves the 10 scores that it has been getting. Does the game deserve around a 9? Yes. But this game does not deserve the 10’s that it has been getting.
2 Lono // Apr 30, 2008 at 1:00 pm
Agreed Tenudin.
3 NoneOfYourBusiness // Apr 30, 2008 at 1:54 pm
There will never be a perfect game in existance though. The more complex games get the more likely there will be bugs and subtle failures at certain junctions. Unless de-buging is given over to a computer to search, there will be oversights.
So basically get a 10/10 on the technical plane should be impossible. But that would mean making the 10 spot impossible to obtain. So sometimes the reviewer needs to brush off a few of the issues of the game and take the game as a whole. Now I’mnot talking about GTA4 specifically, but in general some games DO deserve a 10/10 even if it has bugs.
4 Animathias // Apr 30, 2008 at 3:02 pm
The bugs I’ve experienced in the game in my many, many hour logged into it have been extremeley minor. Then when I compare those 1-2 second hiccups where something is strange to the dozens of hours of fun I’ve had - I can’t complain.
I’m not sure what other bugs people are reporting, but if they’re the ones I’ve seen - they’re nothing, miniscule at most - and if you’re going to demerit a game that’s trying to do so much at once, you’re never going to find a game that suits you.
5 Officer Mudkip // Apr 30, 2008 at 5:04 pm
Lono if you have so many problems with it, why don’t you sell it?
6 Tempe4mental // Apr 30, 2008 at 10:41 pm
Just listen to thy parent podcast sarcastic ones, VGS’s scale only goes from one to nine.
7 Cody // May 1, 2008 at 7:56 am
@animathias
well…nobody said its a bad game or that a 9 instead of a ten degrades gta4 into a bad game-its just a question of where to draw the line? If GTA4 has bugs and gets a 10 wich means a 100% perfect isnt that an excuse for coming games to be shipped with minor bugs too? Sure…GTA4 is biiig and offers tons of gameplay and possibilities-but what about Prototype, Fallout3, Just Cause2, Mercenaries 2 or Borderlands for example? Arent they even bigger than GTA?
Well-if they are, will they also be allowed to get a 10 although they might have bugs in them? Or is that just a kind of bonus Rockstar gets? Is that the formula that we gamers should get used to? As long as the game is BIG enough, minor bugs are “necessary” and allowed because it deserves a “10″ anyway?
NO-I dont hate GTA4-I love it and have fun like a madman-I just believe that a brand new ferrari that came right out of the shop should not have scars and scratches in its bright red color and GTA4 might deserve a 9.9-but a 10?
maybe its time to change the graduation/scale and give it a 99%
8 Tenk // May 1, 2008 at 9:43 am
@Cody.
you miss the point of scale rating. most of these scales, you assume to be on an 11-point. not a 10-point, 11 being the perfect goal no game will ever achieve, making Ten “the best a game can get’ and what about Prototype, Fallout3, Just Cause2, Mercenaries 2 or Borderlands? have you played them? can you say they are indeed bigger then GTAIV WITHOUT a doubt, or that they do not have Game crippling glitches? you can’t say anything about them yet, honestly. and if they are as good as GTA, they shall get 10s, I do not know where you get this ‘rockstar bonus’ BS. yes, while GTA is the father of sandbox, I have not seen any real favortism over these other games, as most of them aren’t near completion even. simply put, name ONE other game that did everything GTA IV does, at the QUALITY and SIZE it does, that has NO GLITCHES. there is no such thing as a glitchless game. there isn’t, and there will never be, honestly. while you wouldn’t want scratches on your ferrari, would having a scrath on the paint make it any less of an awe inspiring, high speed/high profile car?
9 haydenkayne // May 1, 2008 at 9:51 am
everybody quit youre whining. its amazing anybody even has time to play these games with all the crying people do. suck it up if you dont like the scales/ reviews/ etc.. find a new source or create your own. rating scales and reviews are purelly opinion, therefore no wrong answer. who are you to say they are wrong. we all know what opinions are like dont we?????
10 Animathias // May 1, 2008 at 11:20 am
If you start going into single-point scales (9.1, 9.6, 9.9) Then you’ve got an extremely strange rating scale.
Most sites put the disclaimer that 10/10 isn’t perfect, but it’s just about as close as a game can get.
Were a game to come out that is completely perfect in every way, shape, and form, it would get a 10 with a footnote - “This game is perfect”
11 Phoenix // May 1, 2008 at 11:34 am
I thought the comments would be empty with everyone playing GTA IV, Guess not. By the way, most of us don’t complain about bugs because it’s understandable to have bugs when R* has developed a living city. You don’t even need to participate and the city will run by itself and no game has truly achieved that yet. GTA IV hasn’t either but it’s the closes your going to get right now. I don’t know how many times I ran over a guy and the ambulance came by itself or how many times I was just walking around when the cops were chasing another criminal. You have to consider what’s around you to see if the bugs really ruin your experience or not.
12 haydenkayne // May 1, 2008 at 11:57 am
if these rating scales are on a “11 point” scale why do they always 9 out of 10 ,8.5 out of 10?
13 Tenk // May 2, 2008 at 8:41 am
@Haydenkayne
Cause 11 would be a perfect game, and nothing will ever be perfect, let alone a video game.
14 haydenkayne // May 2, 2008 at 10:31 am
so tenk shouldnt they say 9 out of 11? not 9 out of 10? and does any of this matter anyway? either way we all ran out and bought the game. if everyone gave this game a 5, we all would have bought it. rating scales are almost useless because of the opinion factor. besides most of the places that use rating scales are big publications or corporate entities that just have the devs best interest in mind, not the gamers. if they did have gamers in mind you would see games with a rating of 2 or 3. there have been several games i would give a zero to. but youll never see ratings this low
15 Tenk // May 4, 2008 at 9:05 am
if they said 9 out of 11 it would be misleading cause you’ll never see a game above 10, you just won’t. in fact, one of the offical Xbox magazine’s website lists the scale to 11, but none of the reviews never list it as ‘out of 11′. now, it is debateable who hese people are working in the best intrest of, but every issue of game informer I read has another list of bad games. I have seen ratings of 1 - 4 or more.
Leave a Comment