On the eve of going live with Skype for the PSP in Japan, it seems Sony has (indefinitely?) postponed the release due to their microphones/headsets not meeting Skype Certification requirements. It kind of makes you wonder how that one snuck up on them, huh? When you add this news to the fact that owners of the original model PSP can’t use Skype at all, due to it needing the extra RAM in the PSP-2000, the shininess of Skype on the PSP begins to tarnish quite a bit in my opinion.
More commentary after the jump…
I love it when companies charge ahead toward their deadline knowing they’re not ready. In case you didn’t catch it, that was the obligatory “sarcastic” statement of this post. What in the hell were they thinking? This was is rather high profile (albeit of questionable use) feature they’re publicly stumbling on. I wouldn’t be surprised if someone (even quietly) loses a job over this.
Up until today, my best example of a last minute bail out, would probably have been Rockstar’s GTA IV. They were down to about a month before their (at that time) October ‘07 launch target, when they delayed it, for what would still seem to be at least six months. Just as I said about GTA IV then, I’ll say about PSP Skype now… they knew they weren’t going to make their launch day before the day they announced it, so why wait so long?
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4 responses so far ↓
1 Pete // Jan 23, 2008 at 5:18 pm
How would we know if a video game was “almost delayed”?
I durngetit.
2 Sean "rothbart" Workman // Jan 23, 2008 at 5:20 pm
@Pete: If you or someone you know work in the industry, if you’ve read about it somewhere, etc.
3 Tweep // Jan 23, 2008 at 10:16 pm
How about Gran Turismo Mobile!?!? I’ve been fantasizing about that game since plowing through Wipeout at launch, .
4 Sean "rothbart" Workman // Jan 23, 2008 at 11:07 pm
@Tweep: Was that game ever “almost” out? I think Duke Nukem Forever and Gran Turismo Mobile will come bundled together!
Actually, that’d be an interesting topic to talk about another day… vaporware.
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